better cells
This commit is contained in:
parent
d5e451e604
commit
847f918ef9
83
src/cell.rs
83
src/cell.rs
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@ -1,5 +1,6 @@
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use std::fmt;
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use std::collections::HashSet;
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use std::collections::HashMap;
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use rand::thread_rng;
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use rand::Rng;
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@ -23,6 +24,12 @@ pub enum RemoveResult {
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Filled,
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}
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct BlockingCell {
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pub state: usize,
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pub position: (usize, usize),
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}
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impl fmt::Display for CellError {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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@ -33,32 +40,37 @@ impl fmt::Display for CellError {
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}
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}
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#[derive(Clone)]
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#[derive(Clone, Debug)]
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pub struct Cell {
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state: Option<usize>,
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all_states: Vec<usize>,
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allowed_states: Vec<usize>,
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blocking_states: HashMap<usize, Vec<(usize, usize)>>,
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}
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impl Cell {
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pub fn new(states: Vec<usize>) -> Self {
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let mut blocking_states = HashMap::new();
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for state in states {
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blocking_states.insert(state, vec![]);
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}
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Self {
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state: None,
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all_states: states.clone(),
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allowed_states: states,
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blocking_states,
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}
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}
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pub fn get(&self) -> Option<usize> {
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return self.state
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pub fn get_state(&self) -> Option<usize> {
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self.state
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}
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pub fn get_allowed(&self) -> Vec<usize> {
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return self.allowed_states.clone()
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self.blocking_states
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.iter()
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.filter_map(|(state, blocking)| if blocking.is_empty() { Some(*state) } else { None })
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.collect()
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}
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pub fn get_num_allowed(&self) -> usize {
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return self.allowed_states.len()
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return self.get_allowed().len()
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}
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pub fn is_none(&self) -> bool {
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@ -69,52 +81,55 @@ impl Cell {
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if !self.state.is_none() {
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return Err(CellError::StateAlreadySet)
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}
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if self.allowed_states.len() == 0 {
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let allowed_states = self.get_allowed();
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if allowed_states.len() == 0 {
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return Err(CellError::NoAllowedState)
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}
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if let CollapseOption::Set(state) = option {
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if !self.allowed_states.contains(&state) {
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if !allowed_states.contains(&state) {
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return Err(CellError::StateNotAllowed)
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}
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self.state = Some(*state);
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return Ok(*state)
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}
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let choice: usize = if let CollapseOption::Random = option {
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thread_rng().gen_range(0..self.allowed_states.len())
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thread_rng().gen_range(0..allowed_states.len())
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} else {
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0
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};
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self.state = Some(self.allowed_states[choice]);
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return Ok(self.allowed_states[choice])
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self.state = Some(allowed_states[choice]);
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return Ok(allowed_states[choice])
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}
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pub fn remove_allowed(&mut self, states: &HashSet<usize>) -> Result<RemoveResult, CellError> {
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pub fn remove_allowed(&mut self, blocking_cells: &Vec<BlockingCell>) -> Result<RemoveResult, CellError> {
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if !self.state.is_none() {
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return Ok(RemoveResult::Filled)
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}
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self.allowed_states.retain(|&x| !states.contains(&x));
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if self.allowed_states.len() == 0 {
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return Err(CellError::NoAllowedState)
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}
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for blocking_cell in blocking_cells {
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if let Some(blocking) = self.blocking_states.get_mut(&blocking_cell.state) {
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blocking.push(blocking_cell.position);
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}
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}
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if self.allowed_states.len() == 1 {
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self.state = Some(self.allowed_states[0]);
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return Ok(RemoveResult::Collapsed(self.allowed_states[0]))
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}
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return Ok(RemoveResult::NumAllowed(self.allowed_states.len()))
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let allowed_states = self.get_allowed();
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match allowed_states.len() {
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0 => Err(CellError::NoAllowedState),
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1 => {
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self.state = Some(allowed_states[0]);
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Ok(RemoveResult::Collapsed(allowed_states[0]))
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},
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_ => Ok(RemoveResult::NumAllowed(allowed_states.len())),
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}
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}
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pub fn add_allowed(&mut self, state: usize) {
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if self.allowed_states.contains(&state) || !self.all_states.contains(&state) {
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return
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}
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self.allowed_states.push(state);
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}
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pub fn reset_allowed(&mut self) {
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self.allowed_states = self.all_states.clone();
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pub fn add_allowed(&mut self, removed_cell: &BlockingCell) {
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if let Some(blocking) = self.blocking_states.get_mut(&removed_cell.state) {
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blocking.retain(|x| x != &removed_cell.position);
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}
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}
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pub fn reset_state(&mut self) {
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155
src/main.rs
155
src/main.rs
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@ -6,11 +6,7 @@ use std::process;
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use clap::{Parser};
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mod cell;
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use cell::Cell;
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use cell::CollapseOption;
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mod ui;
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use ui::DisplayMode;
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enum WaveError {
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Contradiction,
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@ -27,27 +23,27 @@ impl fmt::Display for WaveError {
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}
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struct Step {
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cell_selected: [usize; 2],
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cell_selected: (usize, usize),
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state_selected: usize,
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num_allowed_states: usize,
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}
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struct Sudoku {
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grid: Vec<Vec<Cell>>,
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grid: Vec<Vec<cell::Cell>>,
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history: Vec<Step>,
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last_history: usize,
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size: usize,
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square_size: usize,
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debug_display: bool,
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grid_display: bool,
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collapse_option: CollapseOption,
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collapse_option: cell::CollapseOption,
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}
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impl Sudoku {
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fn new(order: usize) -> Self {
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let size = order*order;
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let states = (1..=size).collect();
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let sudoku_grid: Vec<Vec<Cell>> = vec![vec![Cell::new(states); size]; size];
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let sudoku_grid: Vec<Vec<cell::Cell>> = vec![vec![cell::Cell::new(states); size]; size];
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Self {
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grid: sudoku_grid,
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history: vec![],
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@ -56,36 +52,38 @@ impl Sudoku {
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square_size: order,
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debug_display: false,
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grid_display: false,
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collapse_option: CollapseOption::Random,
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collapse_option: cell::CollapseOption::Random,
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}
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}
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fn update_possibilities(&mut self) -> Result<(), WaveError> {
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let mut row_used_values: Vec<HashSet<usize>> = vec![HashSet::new(); self.size];
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let mut column_used_values: Vec<HashSet<usize>> = vec![HashSet::new(); self.size];
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let mut square_used_values: Vec<Vec<HashSet<usize>>> = vec![vec![HashSet::new(); self.square_size]; self.square_size];
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let mut row_used_values: Vec<Vec<cell::BlockingCell>> = vec![vec![]; self.size];
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let mut column_used_values: Vec<Vec<cell::BlockingCell>> = vec![vec![]; self.size];
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let mut square_used_values: Vec<Vec<Vec<cell::BlockingCell>>> = vec![vec![vec![]; self.square_size]; self.square_size];
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for row_index in 0..self.size {
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for column_index in 0..self.size {
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let Some(value) = self.grid[row_index][column_index].get() else {
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let Some(value) = self.grid[row_index][column_index].get_state() else {
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continue
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};
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if row_used_values[row_index].contains(&value) || column_used_values[column_index].contains(&value) || column_used_values[column_index].contains(&value) {
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return Err(WaveError::Contradiction)
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}
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row_used_values[row_index].insert(value);
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column_used_values[column_index].insert(value);
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square_used_values[row_index/self.square_size][column_index/self.square_size].insert(value);
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let blocking_cell = cell::BlockingCell {
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state: value,
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position: (row_index, column_index),
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};
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row_used_values[row_index].push(blocking_cell.clone());
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column_used_values[column_index].push(blocking_cell.clone());
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square_used_values[row_index/self.square_size][column_index/self.square_size].push(blocking_cell);
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}
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}
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for row_index in 0..self.size {
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for column_index in 0..self.size {
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let mut used_values = row_used_values[row_index].clone();
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used_values.extend(&column_used_values[column_index]);
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used_values.extend(&square_used_values[row_index/self.square_size][column_index/self.square_size]);
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self.remove_allowed(row_index, column_index, &used_values)?;
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for column_index in 0..self.size {
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self.remove_allowed(row_index, column_index, &row_used_values[row_index]
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.iter()
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.chain(&column_used_values[column_index])
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.chain(&square_used_values[row_index / self.square_size][column_index / self.square_size])
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.cloned()
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.collect())?;
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}
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}
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Ok(())
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return Ok(())
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}
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let collapsed_row = self.history[self.last_history].cell_selected[0];
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let collapsed_column = self.history[self.last_history].cell_selected[1];
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let collapsed_row = self.history[self.last_history].cell_selected.0;
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let collapsed_column = self.history[self.last_history].cell_selected.1;
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let collapsed_state = self.history[self.last_history].state_selected;
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self.last_history += 1;
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println!("- propagating {}", collapsed_state);
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}
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let mut collapsed_possibility = HashSet::new();
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collapsed_possibility.insert(collapsed_state);
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let collapsed_possibility = vec![cell::BlockingCell {
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state: collapsed_state,
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position: (collapsed_row, collapsed_column),
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}];
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for index in 0..self.size {
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if index != collapsed_column {
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@ -130,11 +130,10 @@ impl Sudoku {
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Ok(())
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}
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fn check_impossible(&self, collapsed_row: usize, collapsed_column: usize) -> Result<(),WaveError> {
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fn check_impossible(&self, collapsed_row: usize, collapsed_column: usize) -> Result<(),WaveError> {
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let mut missing_states: HashSet<usize> = (1..=self.size).collect();
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for column_index in 0..self.size {
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if let Some(state) = self.grid[collapsed_row][column_index].get() {
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if let Some(state) = self.grid[collapsed_row][column_index].get_state() {
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missing_states.remove(&state);
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continue
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}
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@ -150,7 +149,7 @@ impl Sudoku {
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}
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missing_states = (1..=self.size).collect();
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for row_index in 0..self.size {
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if let Some(state) = self.grid[row_index][collapsed_column].get() {
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if let Some(state) = self.grid[row_index][collapsed_column].get_state() {
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missing_states.remove(&state);
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continue
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}
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@ -169,7 +168,7 @@ impl Sudoku {
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for column_index in 0..self.square_size {
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let row = (collapsed_row/self.square_size)*self.square_size + row_index;
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let column = (collapsed_column/self.square_size)*self.square_size + column_index;
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if let Some(state) = self.grid[row][column].get() {
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if let Some(state) = self.grid[row][column].get_state() {
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missing_states.remove(&state);
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continue
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}
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@ -223,14 +222,19 @@ impl Sudoku {
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let mut fork: Option<Step> = None;
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while let Some(step) = self.history.pop() {
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self.last_history -= 1;
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self.grid[step.cell_selected[0]][step.cell_selected[1]].reset_state();
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self.propagate_backtrack(step.cell_selected, step.state_selected);
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self.grid[step.cell_selected.0][step.cell_selected.1].reset_state();
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let blocking_cell = cell::BlockingCell {
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state: step.state_selected,
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position: step.cell_selected,
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};
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self.propagate_backtrack(step.cell_selected, blocking_cell);
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if step.num_allowed_states > 1 {
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fork = Some(step);
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break;
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}
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if self.debug_display {
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println!("* backtracking [{}][{}] : {}", step.cell_selected[0], step.cell_selected[1], step.state_selected);
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println!("* backtracking [{}][{}] : {}", step.cell_selected.0, step.cell_selected.1, step.state_selected);
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}
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}
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@ -241,52 +245,49 @@ impl Sudoku {
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return Err(WaveError::NoHistory)
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};
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if self.debug_display {
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println!("* fork [{}][{}] : {}", step.cell_selected[0], step.cell_selected[1], step.state_selected);
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println!("* fork [{}][{}] : {}", step.cell_selected.0, step.cell_selected.1, step.state_selected);
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}
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//self.reset_allowed();
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let mut state_selected_set = HashSet::new();
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state_selected_set.insert(step.state_selected);
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self.remove_allowed(step.cell_selected[0], step.cell_selected[1], &state_selected_set)?;
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let blocking_cell = cell::BlockingCell {
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state: step.state_selected,
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position: step.cell_selected,
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};
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self.remove_allowed(step.cell_selected.0, step.cell_selected.1, &vec![blocking_cell])?;
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if self.debug_display {
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println!(" - removed : {}, available : {:?}", step.state_selected, self.grid[step.cell_selected[0]][step.cell_selected[1]].get_allowed());
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println!(" - removed : {}, available : {:?}", step.state_selected, self.grid[step.cell_selected.0][step.cell_selected.1].get_allowed());
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}
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Ok(())
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}
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fn propagate_backtrack(&mut self, cell_pos: [usize; 2], removed_state: usize) {
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fn propagate_backtrack(&mut self, cell_pos: (usize, usize), removed_cell: cell::BlockingCell) {
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for index in 0..self.size {
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if index != cell_pos[0] {
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self.grid[index][cell_pos[1]].add_allowed(removed_state);
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if index != cell_pos.0 {
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self.grid[index][cell_pos.1].add_allowed(&removed_cell);
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}
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if index != cell_pos[1] {
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self.grid[cell_pos[0]][index].add_allowed(removed_state);
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if index != cell_pos.1 {
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self.grid[cell_pos.0][index].add_allowed(&removed_cell);
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}
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let square_row = (cell_pos[0]/self.square_size)*self.square_size + index/self.square_size;
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let square_column = (cell_pos[1]/self.square_size)*self.square_size + index%self.square_size;
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if square_row != cell_pos[0] || square_column != cell_pos[1] {
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self.grid[square_row][square_column].add_allowed(removed_state);
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let square_row = (cell_pos.0/self.square_size)*self.square_size + index/self.square_size;
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let square_column = (cell_pos.1/self.square_size)*self.square_size + index%self.square_size;
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if square_row != cell_pos.0 || square_column != cell_pos.1 {
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self.grid[square_row][square_column].add_allowed(&removed_cell);
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}
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}
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}
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fn reset_allowed(&mut self) {
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for row in &mut self.grid {
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for cell in row {
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cell.reset_allowed();
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}
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}
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}
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fn remove_allowed(&mut self, row_index: usize, column_index: usize, set_to_remove: &HashSet<usize>) -> Result<(), WaveError> {
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if let Some(state) = self.grid[row_index][column_index].get() {
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if set_to_remove.contains(&state) {
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return Err(WaveError::Contradiction)
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fn remove_allowed(&mut self, row_index: usize, column_index: usize, blocking_cells: &Vec<cell::BlockingCell>) -> Result<(), WaveError> {
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if let Some(state) = self.grid[row_index][column_index].get_state() {
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for blocking_cell in blocking_cells {
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if blocking_cell.state == state {
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return Err(WaveError::Contradiction)
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}
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}
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}
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match self.grid[row_index][column_index].remove_allowed(set_to_remove) {
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match self.grid[row_index][column_index].remove_allowed(blocking_cells) {
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Ok(result) => {
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let cell::RemoveResult::Collapsed(state) = result else {
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return Ok(())
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@ -295,7 +296,7 @@ impl Sudoku {
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println!("* collapsed by removal [{}][{}] to {}", row_index, column_index, state)
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}
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self.history.push(Step {
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cell_selected: [row_index, column_index],
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cell_selected: (row_index, column_index),
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state_selected: state,
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num_allowed_states: 1,
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});
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@ -318,7 +319,7 @@ impl Sudoku {
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println!("# collapsing [{}][{}] ({}) to {}", row_index, column_index, num_allowed_states, state_selected);
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}
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self.history.push(Step {
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cell_selected: [row_index, column_index],
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cell_selected: (row_index, column_index),
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state_selected,
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num_allowed_states,
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});
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@ -335,7 +336,7 @@ impl Sudoku {
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fn solve(&mut self, solver_limit: Option<usize>) -> Result<(), WaveError> {
|
||||
let now = Instant::now();
|
||||
self.display(DisplayMode::Full);
|
||||
self.display(ui::DisplayMode::Full);
|
||||
let mut n_start_cells: usize = 0;
|
||||
for row in &self.grid {
|
||||
for cell in row {
|
||||
|
@ -372,22 +373,12 @@ impl Sudoku {
|
|||
while backtrack > 0 {
|
||||
backtrack -=1;
|
||||
self.backtrack()?;
|
||||
// match self.update_possibilities() {
|
||||
// Ok(_) => {},
|
||||
// Err(reason) => {
|
||||
// if let WaveError::Contradiction = reason {
|
||||
// backtrack += 1;
|
||||
// } else {
|
||||
// return Err(reason)
|
||||
// }
|
||||
// }
|
||||
// };
|
||||
}
|
||||
propagation_counter += 1;
|
||||
}
|
||||
|
||||
if self.grid_display {
|
||||
self.display(DisplayMode::Full);
|
||||
self.display(ui::DisplayMode::Full);
|
||||
}
|
||||
|
||||
self.collapse()?;
|
||||
|
@ -413,15 +404,15 @@ impl Sudoku {
|
|||
}
|
||||
let elapsed = now.elapsed();
|
||||
println!("# finished in {} propagations ({} forced collapse), {:.2?} ({:.2?}/propagation)", propagation_counter, collapse_counter, elapsed, elapsed/(propagation_counter as u32));
|
||||
self.display(DisplayMode::Full);
|
||||
self.display(ui::DisplayMode::Full);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn random_mode(&mut self, collapse_random: bool) {
|
||||
if collapse_random {
|
||||
self.collapse_option = CollapseOption::Random;
|
||||
self.collapse_option = cell::CollapseOption::Random;
|
||||
} else {
|
||||
self.collapse_option = CollapseOption::First
|
||||
self.collapse_option = cell::CollapseOption::First
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -471,6 +462,6 @@ fn main() {
|
|||
|
||||
if let Err(reason) = sudoku.solve(args.limit) {
|
||||
println!("{}", reason);
|
||||
sudoku.display(DisplayMode::Full);
|
||||
sudoku.display(ui::DisplayMode::Full);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue