better cells

This commit is contained in:
WanderingPenwing 2024-12-03 12:22:01 +01:00
parent d5e451e604
commit 847f918ef9
2 changed files with 122 additions and 116 deletions

View file

@ -1,5 +1,6 @@
use std::fmt;
use std::collections::HashSet;
use std::collections::HashMap;
use rand::thread_rng;
use rand::Rng;
@ -23,6 +24,12 @@ pub enum RemoveResult {
Filled,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct BlockingCell {
pub state: usize,
pub position: (usize, usize),
}
impl fmt::Display for CellError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
@ -33,32 +40,37 @@ impl fmt::Display for CellError {
}
}
#[derive(Clone)]
#[derive(Clone, Debug)]
pub struct Cell {
state: Option<usize>,
all_states: Vec<usize>,
allowed_states: Vec<usize>,
blocking_states: HashMap<usize, Vec<(usize, usize)>>,
}
impl Cell {
pub fn new(states: Vec<usize>) -> Self {
let mut blocking_states = HashMap::new();
for state in states {
blocking_states.insert(state, vec![]);
}
Self {
state: None,
all_states: states.clone(),
allowed_states: states,
blocking_states,
}
}
pub fn get(&self) -> Option<usize> {
return self.state
pub fn get_state(&self) -> Option<usize> {
self.state
}
pub fn get_allowed(&self) -> Vec<usize> {
return self.allowed_states.clone()
self.blocking_states
.iter()
.filter_map(|(state, blocking)| if blocking.is_empty() { Some(*state) } else { None })
.collect()
}
pub fn get_num_allowed(&self) -> usize {
return self.allowed_states.len()
return self.get_allowed().len()
}
pub fn is_none(&self) -> bool {
@ -69,52 +81,55 @@ impl Cell {
if !self.state.is_none() {
return Err(CellError::StateAlreadySet)
}
if self.allowed_states.len() == 0 {
let allowed_states = self.get_allowed();
if allowed_states.len() == 0 {
return Err(CellError::NoAllowedState)
}
if let CollapseOption::Set(state) = option {
if !self.allowed_states.contains(&state) {
if !allowed_states.contains(&state) {
return Err(CellError::StateNotAllowed)
}
self.state = Some(*state);
return Ok(*state)
}
let choice: usize = if let CollapseOption::Random = option {
thread_rng().gen_range(0..self.allowed_states.len())
thread_rng().gen_range(0..allowed_states.len())
} else {
0
};
self.state = Some(self.allowed_states[choice]);
return Ok(self.allowed_states[choice])
self.state = Some(allowed_states[choice]);
return Ok(allowed_states[choice])
}
pub fn remove_allowed(&mut self, states: &HashSet<usize>) -> Result<RemoveResult, CellError> {
pub fn remove_allowed(&mut self, blocking_cells: &Vec<BlockingCell>) -> Result<RemoveResult, CellError> {
if !self.state.is_none() {
return Ok(RemoveResult::Filled)
}
self.allowed_states.retain(|&x| !states.contains(&x));
if self.allowed_states.len() == 0 {
return Err(CellError::NoAllowedState)
for blocking_cell in blocking_cells {
if let Some(blocking) = self.blocking_states.get_mut(&blocking_cell.state) {
blocking.push(blocking_cell.position);
}
}
if self.allowed_states.len() == 1 {
self.state = Some(self.allowed_states[0]);
return Ok(RemoveResult::Collapsed(self.allowed_states[0]))
let allowed_states = self.get_allowed();
match allowed_states.len() {
0 => Err(CellError::NoAllowedState),
1 => {
self.state = Some(allowed_states[0]);
Ok(RemoveResult::Collapsed(allowed_states[0]))
},
_ => Ok(RemoveResult::NumAllowed(allowed_states.len())),
}
return Ok(RemoveResult::NumAllowed(self.allowed_states.len()))
}
pub fn add_allowed(&mut self, state: usize) {
if self.allowed_states.contains(&state) || !self.all_states.contains(&state) {
return
pub fn add_allowed(&mut self, removed_cell: &BlockingCell) {
if let Some(blocking) = self.blocking_states.get_mut(&removed_cell.state) {
blocking.retain(|x| x != &removed_cell.position);
}
self.allowed_states.push(state);
}
pub fn reset_allowed(&mut self) {
self.allowed_states = self.all_states.clone();
}
pub fn reset_state(&mut self) {

View file

@ -6,11 +6,7 @@ use std::process;
use clap::{Parser};
mod cell;
use cell::Cell;
use cell::CollapseOption;
mod ui;
use ui::DisplayMode;
enum WaveError {
Contradiction,
@ -27,27 +23,27 @@ impl fmt::Display for WaveError {
}
struct Step {
cell_selected: [usize; 2],
cell_selected: (usize, usize),
state_selected: usize,
num_allowed_states: usize,
}
struct Sudoku {
grid: Vec<Vec<Cell>>,
grid: Vec<Vec<cell::Cell>>,
history: Vec<Step>,
last_history: usize,
size: usize,
square_size: usize,
debug_display: bool,
grid_display: bool,
collapse_option: CollapseOption,
collapse_option: cell::CollapseOption,
}
impl Sudoku {
fn new(order: usize) -> Self {
let size = order*order;
let states = (1..=size).collect();
let sudoku_grid: Vec<Vec<Cell>> = vec![vec![Cell::new(states); size]; size];
let sudoku_grid: Vec<Vec<cell::Cell>> = vec![vec![cell::Cell::new(states); size]; size];
Self {
grid: sudoku_grid,
history: vec![],
@ -56,36 +52,38 @@ impl Sudoku {
square_size: order,
debug_display: false,
grid_display: false,
collapse_option: CollapseOption::Random,
collapse_option: cell::CollapseOption::Random,
}
}
fn update_possibilities(&mut self) -> Result<(), WaveError> {
let mut row_used_values: Vec<HashSet<usize>> = vec![HashSet::new(); self.size];
let mut column_used_values: Vec<HashSet<usize>> = vec![HashSet::new(); self.size];
let mut square_used_values: Vec<Vec<HashSet<usize>>> = vec![vec![HashSet::new(); self.square_size]; self.square_size];
let mut row_used_values: Vec<Vec<cell::BlockingCell>> = vec![vec![]; self.size];
let mut column_used_values: Vec<Vec<cell::BlockingCell>> = vec![vec![]; self.size];
let mut square_used_values: Vec<Vec<Vec<cell::BlockingCell>>> = vec![vec![vec![]; self.square_size]; self.square_size];
for row_index in 0..self.size {
for column_index in 0..self.size {
let Some(value) = self.grid[row_index][column_index].get() else {
let Some(value) = self.grid[row_index][column_index].get_state() else {
continue
};
if row_used_values[row_index].contains(&value) || column_used_values[column_index].contains(&value) || column_used_values[column_index].contains(&value) {
return Err(WaveError::Contradiction)
}
row_used_values[row_index].insert(value);
column_used_values[column_index].insert(value);
square_used_values[row_index/self.square_size][column_index/self.square_size].insert(value);
let blocking_cell = cell::BlockingCell {
state: value,
position: (row_index, column_index),
};
row_used_values[row_index].push(blocking_cell.clone());
column_used_values[column_index].push(blocking_cell.clone());
square_used_values[row_index/self.square_size][column_index/self.square_size].push(blocking_cell);
}
}
for row_index in 0..self.size {
for column_index in 0..self.size {
let mut used_values = row_used_values[row_index].clone();
used_values.extend(&column_used_values[column_index]);
used_values.extend(&square_used_values[row_index/self.square_size][column_index/self.square_size]);
self.remove_allowed(row_index, column_index, &used_values)?;
self.remove_allowed(row_index, column_index, &row_used_values[row_index]
.iter()
.chain(&column_used_values[column_index])
.chain(&square_used_values[row_index / self.square_size][column_index / self.square_size])
.cloned()
.collect())?;
}
}
Ok(())
@ -99,8 +97,8 @@ impl Sudoku {
return Ok(())
}
let collapsed_row = self.history[self.last_history].cell_selected[0];
let collapsed_column = self.history[self.last_history].cell_selected[1];
let collapsed_row = self.history[self.last_history].cell_selected.0;
let collapsed_column = self.history[self.last_history].cell_selected.1;
let collapsed_state = self.history[self.last_history].state_selected;
self.last_history += 1;
@ -108,8 +106,10 @@ impl Sudoku {
println!("- propagating {}", collapsed_state);
}
let mut collapsed_possibility = HashSet::new();
collapsed_possibility.insert(collapsed_state);
let collapsed_possibility = vec![cell::BlockingCell {
state: collapsed_state,
position: (collapsed_row, collapsed_column),
}];
for index in 0..self.size {
if index != collapsed_column {
@ -131,10 +131,9 @@ impl Sudoku {
}
fn check_impossible(&self, collapsed_row: usize, collapsed_column: usize) -> Result<(),WaveError> {
let mut missing_states: HashSet<usize> = (1..=self.size).collect();
for column_index in 0..self.size {
if let Some(state) = self.grid[collapsed_row][column_index].get() {
if let Some(state) = self.grid[collapsed_row][column_index].get_state() {
missing_states.remove(&state);
continue
}
@ -150,7 +149,7 @@ impl Sudoku {
}
missing_states = (1..=self.size).collect();
for row_index in 0..self.size {
if let Some(state) = self.grid[row_index][collapsed_column].get() {
if let Some(state) = self.grid[row_index][collapsed_column].get_state() {
missing_states.remove(&state);
continue
}
@ -169,7 +168,7 @@ impl Sudoku {
for column_index in 0..self.square_size {
let row = (collapsed_row/self.square_size)*self.square_size + row_index;
let column = (collapsed_column/self.square_size)*self.square_size + column_index;
if let Some(state) = self.grid[row][column].get() {
if let Some(state) = self.grid[row][column].get_state() {
missing_states.remove(&state);
continue
}
@ -223,14 +222,19 @@ impl Sudoku {
let mut fork: Option<Step> = None;
while let Some(step) = self.history.pop() {
self.last_history -= 1;
self.grid[step.cell_selected[0]][step.cell_selected[1]].reset_state();
self.propagate_backtrack(step.cell_selected, step.state_selected);
self.grid[step.cell_selected.0][step.cell_selected.1].reset_state();
let blocking_cell = cell::BlockingCell {
state: step.state_selected,
position: step.cell_selected,
};
self.propagate_backtrack(step.cell_selected, blocking_cell);
if step.num_allowed_states > 1 {
fork = Some(step);
break;
}
if self.debug_display {
println!("* backtracking [{}][{}] : {}", step.cell_selected[0], step.cell_selected[1], step.state_selected);
println!("* backtracking [{}][{}] : {}", step.cell_selected.0, step.cell_selected.1, step.state_selected);
}
}
@ -241,52 +245,49 @@ impl Sudoku {
return Err(WaveError::NoHistory)
};
if self.debug_display {
println!("* fork [{}][{}] : {}", step.cell_selected[0], step.cell_selected[1], step.state_selected);
println!("* fork [{}][{}] : {}", step.cell_selected.0, step.cell_selected.1, step.state_selected);
}
//self.reset_allowed();
let mut state_selected_set = HashSet::new();
state_selected_set.insert(step.state_selected);
self.remove_allowed(step.cell_selected[0], step.cell_selected[1], &state_selected_set)?;
let blocking_cell = cell::BlockingCell {
state: step.state_selected,
position: step.cell_selected,
};
self.remove_allowed(step.cell_selected.0, step.cell_selected.1, &vec![blocking_cell])?;
if self.debug_display {
println!(" - removed : {}, available : {:?}", step.state_selected, self.grid[step.cell_selected[0]][step.cell_selected[1]].get_allowed());
println!(" - removed : {}, available : {:?}", step.state_selected, self.grid[step.cell_selected.0][step.cell_selected.1].get_allowed());
}
Ok(())
}
fn propagate_backtrack(&mut self, cell_pos: [usize; 2], removed_state: usize) {
fn propagate_backtrack(&mut self, cell_pos: (usize, usize), removed_cell: cell::BlockingCell) {
for index in 0..self.size {
if index != cell_pos[0] {
self.grid[index][cell_pos[1]].add_allowed(removed_state);
if index != cell_pos.0 {
self.grid[index][cell_pos.1].add_allowed(&removed_cell);
}
if index != cell_pos[1] {
self.grid[cell_pos[0]][index].add_allowed(removed_state);
if index != cell_pos.1 {
self.grid[cell_pos.0][index].add_allowed(&removed_cell);
}
let square_row = (cell_pos[0]/self.square_size)*self.square_size + index/self.square_size;
let square_column = (cell_pos[1]/self.square_size)*self.square_size + index%self.square_size;
if square_row != cell_pos[0] || square_column != cell_pos[1] {
self.grid[square_row][square_column].add_allowed(removed_state);
let square_row = (cell_pos.0/self.square_size)*self.square_size + index/self.square_size;
let square_column = (cell_pos.1/self.square_size)*self.square_size + index%self.square_size;
if square_row != cell_pos.0 || square_column != cell_pos.1 {
self.grid[square_row][square_column].add_allowed(&removed_cell);
}
}
}
fn reset_allowed(&mut self) {
for row in &mut self.grid {
for cell in row {
cell.reset_allowed();
}
}
}
fn remove_allowed(&mut self, row_index: usize, column_index: usize, set_to_remove: &HashSet<usize>) -> Result<(), WaveError> {
if let Some(state) = self.grid[row_index][column_index].get() {
if set_to_remove.contains(&state) {
fn remove_allowed(&mut self, row_index: usize, column_index: usize, blocking_cells: &Vec<cell::BlockingCell>) -> Result<(), WaveError> {
if let Some(state) = self.grid[row_index][column_index].get_state() {
for blocking_cell in blocking_cells {
if blocking_cell.state == state {
return Err(WaveError::Contradiction)
}
}
match self.grid[row_index][column_index].remove_allowed(set_to_remove) {
}
match self.grid[row_index][column_index].remove_allowed(blocking_cells) {
Ok(result) => {
let cell::RemoveResult::Collapsed(state) = result else {
return Ok(())
@ -295,7 +296,7 @@ impl Sudoku {
println!("* collapsed by removal [{}][{}] to {}", row_index, column_index, state)
}
self.history.push(Step {
cell_selected: [row_index, column_index],
cell_selected: (row_index, column_index),
state_selected: state,
num_allowed_states: 1,
});
@ -318,7 +319,7 @@ impl Sudoku {
println!("# collapsing [{}][{}] ({}) to {}", row_index, column_index, num_allowed_states, state_selected);
}
self.history.push(Step {
cell_selected: [row_index, column_index],
cell_selected: (row_index, column_index),
state_selected,
num_allowed_states,
});
@ -335,7 +336,7 @@ impl Sudoku {
fn solve(&mut self, solver_limit: Option<usize>) -> Result<(), WaveError> {
let now = Instant::now();
self.display(DisplayMode::Full);
self.display(ui::DisplayMode::Full);
let mut n_start_cells: usize = 0;
for row in &self.grid {
for cell in row {
@ -372,22 +373,12 @@ impl Sudoku {
while backtrack > 0 {
backtrack -=1;
self.backtrack()?;
// match self.update_possibilities() {
// Ok(_) => {},
// Err(reason) => {
// if let WaveError::Contradiction = reason {
// backtrack += 1;
// } else {
// return Err(reason)
// }
// }
// };
}
propagation_counter += 1;
}
if self.grid_display {
self.display(DisplayMode::Full);
self.display(ui::DisplayMode::Full);
}
self.collapse()?;
@ -413,15 +404,15 @@ impl Sudoku {
}
let elapsed = now.elapsed();
println!("# finished in {} propagations ({} forced collapse), {:.2?} ({:.2?}/propagation)", propagation_counter, collapse_counter, elapsed, elapsed/(propagation_counter as u32));
self.display(DisplayMode::Full);
self.display(ui::DisplayMode::Full);
Ok(())
}
fn random_mode(&mut self, collapse_random: bool) {
if collapse_random {
self.collapse_option = CollapseOption::Random;
self.collapse_option = cell::CollapseOption::Random;
} else {
self.collapse_option = CollapseOption::First
self.collapse_option = cell::CollapseOption::First
}
}
}
@ -471,6 +462,6 @@ fn main() {
if let Err(reason) = sudoku.solve(args.limit) {
println!("{}", reason);
sudoku.display(DisplayMode::Full);
sudoku.display(ui::DisplayMode::Full);
}
}