98 lines
2.6 KiB
YAML
98 lines
2.6 KiB
YAML
name: Deploy
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on:
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push:
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tags:
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- "[0-9]+.[0-9]+.[0-9]+"
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permissions:
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contents: write
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jobs:
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build-and-upload:
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name: Build and upload
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runs-on: ${{ matrix.os }}
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strategy:
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matrix:
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# You can add more, for any target you'd like!
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include:
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- build: linux
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os: ubuntu-latest
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target: x86_64-unknown-linux-musl
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- build: macos
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os: macos-latest
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target: x86_64-apple-darwin
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- build: windows-gnu
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os: windows-latest
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target: x86_64-pc-windows-gnu
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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- name: Get the release version from the tag
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shell: bash
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run: echo "VERSION=${GITHUB_REF#refs/tags/}" >> $GITHUB_ENV
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y \
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libglib2.0-dev \
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# Add any other dependencies needed by your project
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- name: Debug PKG_CONFIG_PATH
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run: echo "PKG_CONFIG_PATH: $PKG_CONFIG_PATH"
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- name: Set PKG_CONFIG_PATH
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run: export PKG_CONFIG_PATH=/usr/share/pkgconfig:/usr/lib/x86_64-linux-gnu/pkgconfig
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- name: Debug PKG_CONFIG_PATH
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run: echo "PKG_CONFIG_PATH: $PKG_CONFIG_PATH"
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- name: Install Rust
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# Or @nightly if you want
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uses: dtolnay/rust-toolchain@stable
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# Arguments to pass in
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with:
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# Make Rust compile to our target (defined in the matrix)
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targets: ${{ matrix.target }}
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- name: Build
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uses: actions-rs/cargo@v1
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with:
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use-cross: true
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command: build
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args: --verbose --release --target ${{ matrix.target }}
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- name: Build archive
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shell: bash
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run: |
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# Replace with the name of your binary
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binary_name="Calcifer"
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dirname="$binary_name-${{ env.VERSION }}-${{ matrix.target }}"
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mkdir "$dirname"
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if [ "${{ matrix.os }}" = "windows-latest" ]; then
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mv "target/${{ matrix.target }}/release/$binary_name.exe" "$dirname"
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else
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mv "target/${{ matrix.target }}/release/$binary_name" "$dirname"
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fi
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if [ "${{ matrix.os }}" = "windows-latest" ]; then
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7z a "$dirname.zip" "$dirname"
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echo "ASSET=$dirname.zip" >> $GITHUB_ENV
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else
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tar -czf "$dirname.tar.gz" "$dirname"
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echo "ASSET=$dirname.tar.gz" >> $GITHUB_ENV
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fi
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- name: Release
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uses: softprops/action-gh-release@v1
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with:
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files: |
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${{ env.ASSET }}
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