Let curses do the dirty work for flash
Use the terminfo delay syntax ($<x>) in our flash capability to avoid hardcoding a fixed delay in redraw() when called from tsetmode() with DECSCNM. We need to turn on the npc capability so that delays are made with xon/xoff instead of padding characters.
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3604445ffc
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21
st.c
21
st.c
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@ -63,8 +63,6 @@ char *argv0;
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#define XK_NO_MOD 0
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#define XK_SWITCH_MOD (1<<13)
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#define REDRAW_TIMEOUT (80*1000) /* 80 ms */
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/* macros */
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define MAX(a, b) ((a) < (b) ? (b) : (a))
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@ -349,7 +347,7 @@ typedef struct {
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static void die(const char *, ...);
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static void draw(void);
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static void redraw(int);
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static void redraw(void);
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static void drawregion(int, int, int, int);
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static void execsh(void);
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static void sigchld(int);
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@ -1826,7 +1824,7 @@ tsetmode(bool priv, bool set, int *args, int narg) {
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mode = term.mode;
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MODBIT(term.mode, set, MODE_REVERSE);
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if(mode != term.mode)
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redraw(REDRAW_TIMEOUT);
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redraw();
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break;
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case 6: /* DECOM -- Origin */
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MODBIT(term.c.state, set, CURSOR_ORIGIN);
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@ -2200,7 +2198,7 @@ strhandle(void) {
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* TODO if defaultbg color is changed, borders
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* are dirty
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*/
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redraw(0);
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redraw();
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}
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return;
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}
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@ -3093,7 +3091,7 @@ xzoomabs(const Arg *arg) {
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xunloadfonts();
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xloadfonts(usedfont, arg->i);
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cresize(0, 0);
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redraw(0);
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redraw();
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xhints();
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}
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@ -3558,16 +3556,9 @@ xresettitle(void) {
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}
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void
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redraw(int timeout) {
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struct timespec tv = {0, timeout * 1000};
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redraw(void) {
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tfulldirt();
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draw();
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if(timeout > 0) {
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nanosleep(&tv, NULL);
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XSync(xw.dpy, False); /* necessary for a good tput flash */
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}
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}
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void
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@ -3634,7 +3625,7 @@ expose(XEvent *ev) {
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if(!e->count)
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xw.state &= ~WIN_REDRAW;
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}
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redraw(0);
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redraw();
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}
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void
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