kodama-st/config.def.h
Mark Edgar 4245ba0d12 Correctly initialize altscreen when defaultbg is not 0.
The alternate screen is not properly initialized when st starts. To see
this, set defaultbg in config.h to anything other than 0 (for example, swap
defaultfg and defaultbg), and run:

./st -e sh -c 'tput smcup; read'

You should see that the top-left 80x24 rectangle is black (or whatever
colorname[0] is), while the rest of the screen (if any) has the desired
colorname[defaultbg] color.

The attached patch fixes this by initializing term.c.attr in tnew() before
calling tresize(). It also removes the unnecessary xcalloc() calls, which
misled me on this bug hunt since it is really tclearregion() which
initializes term.lines and term.alt in tresize().
2013-09-04 18:33:02 +02:00

358 lines
17 KiB
C

/* See LICENSE file for copyright and license details. */
/*
* appearance
*
* font: see http://freedesktop.org/software/fontconfig/fontconfig-user.html
*/
static char font[] = "Liberation Mono:pixelsize=12:antialias=false:autohint=false";
static int borderpx = 2;
static char shell[] = "/bin/sh";
/* Kerning / character bounding-box mutlipliers */
float cwscale = 1.0;
float chscale = 1.0;
/*
* word delimiter string
*
* More advanced example: " `'\"()[]{}"
*/
static char worddelimiters[] = " ";
/* selection timeouts (in milliseconds) */
static unsigned int doubleclicktimeout = 300;
static unsigned int tripleclicktimeout = 600;
/* alt screens */
static bool allowaltscreen = true;
/* frames per second st should at maximum draw to the screen */
static unsigned int xfps = 120;
static unsigned int actionfps = 30;
/*
* blinking timeout (set to 0 to disable blinking) for the terminal blinking
* attribute.
*/
static unsigned int blinktimeout = 800;
/* TERM value */
static char termname[] = "st-256color";
static unsigned int tabspaces = 8;
/* Terminal colors (16 first used in escape sequence) */
static const char *colorname[] = {
/* 8 normal colors */
"black",
"red3",
"green3",
"yellow3",
"blue2",
"magenta3",
"cyan3",
"gray90",
/* 8 bright colors */
"gray50",
"red",
"green",
"yellow",
"#5c5cff",
"magenta",
"cyan",
"white",
[255] = 0,
/* more colors can be added after 255 to use with DefaultXX */
"#cccccc",
};
/*
* Default colors (colorname index)
* foreground, background, cursor
*/
static unsigned int defaultfg = 7;
static unsigned int defaultbg = 0;
static unsigned int defaultcs = 256;
/*
* Colors used, when the specific fg == defaultfg. So in reverse mode this
* will reverse too. Another logic would only make the simple feature too
* complex.
*/
static unsigned int defaultitalic = 11;
static unsigned int defaultunderline = 7;
/* Internal mouse shortcuts. */
/* Beware that overloading Button1 will disable the selection. */
static Mousekey mshortcuts[] = {
/* keysym mask string */
{ Button4, XK_ANY_MOD, "\031"},
{ Button5, XK_ANY_MOD, "\005"},
};
/* Internal keyboard shortcuts. */
#define MODKEY Mod1Mask
static Shortcut shortcuts[] = {
/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Prior, xzoom, {.i = +1} },
{ MODKEY|ShiftMask, XK_Next, xzoom, {.i = -1} },
{ ShiftMask, XK_Insert, selpaste, {.i = 0} },
{ MODKEY|ShiftMask, XK_Insert, clippaste, {.i = 0} },
{ MODKEY, XK_Num_Lock, numlock, {.i = 0} },
};
/*
* Special keys (change & recompile st.info accordingly)
*
* Mask value:
* * Use XK_ANY_MOD to match the key no matter modifiers state
* * Use XK_NO_MOD to match the key alone (no modifiers)
* keypad value:
* * 0: no value
* * > 0: keypad application mode enabled
* * = 2: term.numlock = 1
* * < 0: keypad application mode disabled
* cursor value:
* * 0: no value
* * > 0: cursor application mode enabled
* * < 0: cursor application mode disabled
* crlf value
* * 0: no value
* * > 0: crlf mode is enabled
* * < 0: crlf mode is disabled
*
* Be careful with the order of the definitons because st searchs in
* this table sequentially, so any XK_ANY_MOD must be in the last
* position for a key.
*/
/*
* If you want keys other than the X11 function keys (0xFD00 - 0xFFFF)
* to be mapped below, add them to this array.
*/
static KeySym mappedkeys[] = { -1 };
/*
* Which bits of the state should be ignored. By default the state bit for the
* keyboard layout (XK_SWITCH_MOD) is ignored.
*/
uint ignoremod = XK_SWITCH_MOD;
/* key, mask, output, keypad, cursor, crlf */
static Key key[] = {
/* keysym mask string keypad cursor crlf */
{ XK_KP_Home, ShiftMask, "\033[1;2H", 0, 0, 0},
{ XK_KP_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
{ XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
{ XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
{ XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
{ XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
{ XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
{ XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
{ XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0, 0},
{ XK_KP_End, ControlMask, "\033[J", -1, 0, 0},
{ XK_KP_End, ControlMask, "\033[1;5F", +1, 0, 0},
{ XK_KP_End, ShiftMask, "\033[K", -1, 0, 0},
{ XK_KP_End, ShiftMask, "\033[1;2F", +1, 0, 0},
{ XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
{ XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
{ XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
{ XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
{ XK_KP_Insert, ShiftMask, "\033[4l", -1, 0, 0},
{ XK_KP_Insert, ControlMask, "\033[L", -1, 0, 0},
{ XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
{ XK_KP_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
{ XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
{ XK_KP_Delete, ControlMask, "\033[2J", -1, 0, 0},
{ XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[2K", +1, 0, 0},
{ XK_KP_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
{ XK_KP_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
{ XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0, 0},
{ XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0, 0},
{ XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0, 0},
{ XK_KP_Enter, XK_ANY_MOD, "\r", -1, 0, -1},
{ XK_KP_Enter, XK_ANY_MOD, "\r\n", -1, 0, +1},
{ XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0, 0},
{ XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0, 0},
{ XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0, 0},
{ XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0, 0},
{ XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0, 0},
{ XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0, 0},
{ XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0, 0},
{ XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0, 0},
{ XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0, 0},
{ XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0, 0},
{ XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0, 0},
{ XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0, 0},
{ XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0, 0},
{ XK_BackSpace, XK_NO_MOD, "\177", 0, 0, 0},
{ XK_Up, ShiftMask, "\033[1;2A", 0, 0, 0},
{ XK_Up, ControlMask, "\033[1;5A", 0, 0, 0},
{ XK_Up, Mod1Mask, "\033[1;3A", 0, 0, 0},
{ XK_Up, XK_ANY_MOD, "\033[A", 0, -1, 0},
{ XK_Up, XK_ANY_MOD, "\033OA", 0, +1, 0},
{ XK_Down, ShiftMask, "\033[1;2B", 0, 0, 0},
{ XK_Down, ControlMask, "\033[1;5B", 0, 0, 0},
{ XK_Down, Mod1Mask, "\033[1;3B", 0, 0, 0},
{ XK_Down, XK_ANY_MOD, "\033[B", 0, -1, 0},
{ XK_Down, XK_ANY_MOD, "\033OB", 0, +1, 0},
{ XK_Left, ShiftMask, "\033[1;2D", 0, 0, 0},
{ XK_Left, ControlMask, "\033[1;5D", 0, 0, 0},
{ XK_Left, Mod1Mask, "\033[1;3D", 0, 0, 0},
{ XK_Left, XK_ANY_MOD, "\033[D", 0, -1, 0},
{ XK_Left, XK_ANY_MOD, "\033OD", 0, +1, 0},
{ XK_Right, ShiftMask, "\033[1;2C", 0, 0, 0},
{ XK_Right, ControlMask, "\033[1;5C", 0, 0, 0},
{ XK_Right, Mod1Mask, "\033[1;3C", 0, 0, 0},
{ XK_Right, XK_ANY_MOD, "\033[C", 0, -1, 0},
{ XK_Right, XK_ANY_MOD, "\033OC", 0, +1, 0},
{ XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0, 0},
{ XK_Return, Mod1Mask, "\033\r", 0, 0, -1},
{ XK_Return, Mod1Mask, "\033\r\n", 0, 0, +1},
{ XK_Return, XK_ANY_MOD, "\r", 0, 0, -1},
{ XK_Return, XK_ANY_MOD, "\r\n", 0, 0, +1},
{ XK_Insert, ShiftMask, "\033[4l", -1, 0, 0},
{ XK_Insert, ShiftMask, "\033[2;2~", +1, 0, 0},
{ XK_Insert, ControlMask, "\033[L", -1, 0, 0},
{ XK_Insert, ControlMask, "\033[2;5~", +1, 0, 0},
{ XK_Insert, XK_ANY_MOD, "\033[4h", -1, 0, 0},
{ XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0, 0},
{ XK_Delete, ControlMask, "\033[2J", -1, 0, 0},
{ XK_Delete, ControlMask, "\033[3;5~", +1, 0, 0},
{ XK_Delete, ShiftMask, "\033[2K", +1, 0, 0},
{ XK_Delete, ShiftMask, "\033[3;2~", -1, 0, 0},
{ XK_Delete, XK_ANY_MOD, "\033[P", -1, 0, 0},
{ XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0, 0},
{ XK_Home, ShiftMask, "\033[1;2H", 0, 0, 0},
{ XK_Home, XK_ANY_MOD, "\033[H", 0, -1, 0},
{ XK_Home, XK_ANY_MOD, "\033[1~", 0, +1, 0},
{ XK_End, ControlMask, "\033[J", -1, 0, 0},
{ XK_End, ControlMask, "\033[1;5F", +1, 0, 0},
{ XK_End, ShiftMask, "\033[K", -1, 0, 0},
{ XK_End, ShiftMask, "\033[1;2F", +1, 0, 0},
{ XK_End, XK_ANY_MOD, "\033[4~", 0, 0, 0},
{ XK_Prior, ControlMask, "\033[5;5~", 0, 0, 0},
{ XK_Prior, ShiftMask, "\033[5;2~", 0, 0, 0},
{ XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0, 0},
{ XK_Next, ControlMask, "\033[6;5~", 0, 0, 0},
{ XK_Next, ShiftMask, "\033[6;2~", 0, 0, 0},
{ XK_Next, XK_ANY_MOD, "\033[6~", 0, 0, 0},
{ XK_F1, XK_NO_MOD, "\033OP" , 0, 0, 0},
{ XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0, 0},
{ XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0, 0},
{ XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0, 0},
{ XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0, 0},
{ XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0, 0},
{ XK_F2, XK_NO_MOD, "\033OQ" , 0, 0, 0},
{ XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0, 0},
{ XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0, 0},
{ XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0, 0},
{ XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0, 0},
{ XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0, 0},
{ XK_F3, XK_NO_MOD, "\033OR" , 0, 0, 0},
{ XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0, 0},
{ XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0, 0},
{ XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0, 0},
{ XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0, 0},
{ XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0, 0},
{ XK_F4, XK_NO_MOD, "\033OS" , 0, 0, 0},
{ XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0, 0},
{ XK_F4, /* F28 */ ShiftMask, "\033[1;5S", 0, 0, 0},
{ XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0, 0},
{ XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0, 0},
{ XK_F5, XK_NO_MOD, "\033[15~", 0, 0, 0},
{ XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0, 0},
{ XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0, 0},
{ XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0, 0},
{ XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0, 0},
{ XK_F6, XK_NO_MOD, "\033[17~", 0, 0, 0},
{ XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0, 0},
{ XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0, 0},
{ XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0, 0},
{ XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0, 0},
{ XK_F7, XK_NO_MOD, "\033[18~", 0, 0, 0},
{ XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0, 0},
{ XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0, 0},
{ XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0, 0},
{ XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0, 0},
{ XK_F8, XK_NO_MOD, "\033[19~", 0, 0, 0},
{ XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0, 0},
{ XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0, 0},
{ XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0, 0},
{ XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0, 0},
{ XK_F9, XK_NO_MOD, "\033[20~", 0, 0, 0},
{ XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0, 0},
{ XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0, 0},
{ XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0, 0},
{ XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0, 0},
{ XK_F10, XK_NO_MOD, "\033[21~", 0, 0, 0},
{ XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0, 0},
{ XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0, 0},
{ XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0, 0},
{ XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0, 0},
{ XK_F11, XK_NO_MOD, "\033[23~", 0, 0, 0},
{ XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0, 0},
{ XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0, 0},
{ XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0, 0},
{ XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0, 0},
{ XK_F12, XK_NO_MOD, "\033[24~", 0, 0, 0},
{ XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0, 0},
{ XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0, 0},
{ XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0, 0},
{ XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0, 0},
{ XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0, 0},
{ XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0, 0},
{ XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0, 0},
{ XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0, 0},
{ XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0, 0},
{ XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0, 0},
{ XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0, 0},
{ XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0, 0},
{ XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0, 0},
{ XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0, 0},
{ XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0, 0},
{ XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0, 0},
{ XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0, 0},
{ XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0, 0},
{ XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0, 0},
{ XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0, 0},
{ XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0, 0},
{ XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0, 0},
{ XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0, 0},
{ XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0, 0},
{ XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0, 0},
{ XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0, 0},
{ XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0, 0},
};
/*
* Selection types' masks.
* Use the same masks as usual.
* Button1Mask is always unset, to make masks match between ButtonPress.
* ButtonRelease and MotionNotify.
* If no match is found, regular selection is used.
*/
static uint selmasks[] = {
[SEL_RECTANGULAR] = Mod1Mask,
};