readstdin: allocate amount of items
Keep track of the amount of items (not a total buffer size), allocate an array of new items. For now change BUFSIZ bytes to 256 * sizeof(struct item)).
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parent
bcbc1ef5c4
commit
ba1a347dca
10
dmenu.c
10
dmenu.c
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@ -550,14 +550,16 @@ static void
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readstdin(void)
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readstdin(void)
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{
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{
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char *line = NULL;
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char *line = NULL;
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size_t i, junk, size = 0;
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size_t i, junk, itemsiz = 0;
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ssize_t len;
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ssize_t len;
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/* read each line from stdin and add it to the item list */
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/* read each line from stdin and add it to the item list */
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for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++) {
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for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++) {
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if (i + 1 >= size / sizeof *items)
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if (i + 1 >= itemsiz) {
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if (!(items = realloc(items, (size += BUFSIZ))))
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itemsiz += 256;
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die("cannot realloc %zu bytes:", size);
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if (!(items = realloc(items, itemsiz * sizeof(*items))))
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die("cannot realloc %zu bytes:", itemsiz * sizeof(*items));
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}
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if (line[len - 1] == '\n')
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if (line[len - 1] == '\n')
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line[len - 1] = '\0';
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line[len - 1] = '\0';
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items[i].text = line;
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items[i].text = line;
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