Commit graph

1756 commits

Author SHA1 Message Date
WanderingPenwing 0ee6d2248b added susuwatari query 2024-08-07 17:36:18 +02:00
WanderingPenwing 613a7930f3 trying to leave binary 2024-08-07 02:02:26 +02:00
WanderingPenwing f4524fcddd updated readme 2024-08-07 02:00:53 +02:00
WanderingPenwing 68563b5cda changed version 2024-08-06 12:19:46 +02:00
WanderingPenwing 341a59b199 added code shortcut 2024-08-06 12:18:54 +02:00
WanderingPenwing f011d83234 added task manager and notes shortcut 2024-08-06 12:09:02 +02:00
WanderingPenwing 09dc79e4ed changed screenshot command 2024-08-05 14:24:05 +02:00
WanderingPenwing c91287c463 per tag layout 2024-08-04 11:53:56 +02:00
WanderingPenwing 22adf95e8d cleaned up files 2024-08-02 15:05:24 +02:00
WanderingPenwing 9f590297a1 move in stack 2024-08-02 15:03:30 +02:00
WanderingPenwing 733876d28d attach to bottom 2024-08-02 14:59:23 +02:00
WanderingPenwing ef08e34832 changed version title 2024-08-01 20:23:40 +02:00
WanderingPenwing 8b9ac036f3 rebinded keys 2024-08-01 12:02:59 +02:00
WanderingPenwing abaa3c8f3b fixed dwm -v command to display pendragon version 2024-08-01 11:26:10 +02:00
WanderingPenwing 57c1c11a7a removed screenlock 2024-08-01 03:39:44 +02:00
WanderingPenwing 53edaa52ab added version check 2024-08-01 00:11:31 +02:00
WanderingPenwing b57aa085c4 reswitch up and down 2024-07-31 23:37:01 +02:00
WanderingPenwing fd4ee57cb1 switched up and down arrows 2024-07-31 20:34:43 +02:00
WanderingPenwing 16954c26fd added zoom keybind fixed sound notif 2024-07-31 12:23:30 +02:00
WanderingPenwing 370089549f added key functions, changed keybinds 2024-07-31 12:07:04 +02:00
WanderingPenwing aff74e6ff9 dmenu call fix 2024-07-30 18:24:40 +02:00
WanderingPenwing bdfccdbfd7 revert corners 2024-07-30 18:03:56 +02:00
WanderingPenwing 54f7bca6e3 changed variable name 2024-07-30 17:57:50 +02:00
WanderingPenwing 2274701c80 rounded corners ? 2024-07-30 17:54:28 +02:00
WanderingPenwing 0e2d696edb fixed config variable 2024-07-30 17:09:44 +02:00
WanderingPenwing 4a48e9fe64 added a lot of stuff 2024-07-30 17:06:36 +02:00
WanderingPenwing 95fcba5ff3 removed border rule 2024-07-30 15:09:03 +02:00
WanderingPenwing 408f4463eb remove executable 2024-07-30 11:24:34 +02:00
WanderingPenwing ce7ceb7e06 next test 2024-07-30 11:24:09 +02:00
WanderingPenwing e4a63cd8d1 edited config.h.def 2024-07-29 23:53:27 +02:00
WanderingPenwing cd2943befc border test 2024-07-29 23:45:32 +02:00
WanderingPenwing cdc23c6448 fixed some keybinds 2024-07-29 23:30:41 +02:00
WanderingPenwing 211dfbddad 1rst version 2024-07-29 22:18:47 +02:00
WanderingPenwing 4869eee5ba first draft 2024-07-29 19:33:52 +02:00
Pontus Stenetorp 5687f46964 Add missing void to updateclientlist definition
Caught by -pedantic implying -Wstrict-prototypes for OpenBSD's 16.0.6 Clang.
2024-06-08 18:21:00 +02:00
Hiltjo Posthuma 061e9fe9a7 bump version to 6.5 2024-03-19 12:13:16 +01:00
Hiltjo Posthuma 9f8855343c Makefile: remove the options target
The Makefile used to suppress output (by using @), so this target made sense at
the time.

But the Makefile should be simple and make debugging with less abstractions or
fancy printing.  The Makefile was made verbose and doesn't hide the build
output, so remove this target.

Prompted by a question on the mailing list about the options target.
2023-09-22 15:13:29 +02:00
Hiltjo Posthuma e81f17d4c1 restore SIGCHLD sighandler to default before spawning a program
From sigaction(2):
A child created via fork(2) inherits a copy of its parent's signal dispositions.
During an execve(2), the dispositions of handled signals are reset to the default;
the dispositions of ignored signals are left unchanged.

This refused to start directly some programs from configuring in config.h:

static Key keys[] = {
	MODKEY,                       XK_o,      spawn,          {.v = cmd } },
};

Some reported programs that didn't start were: mpv, anki, dmenu_extended.

Reported by pfx.
Initial patch suggestion by Storkman.
2023-04-09 12:37:14 +02:00
NRK 348f6559ab config.mk: update to _XOPEN_SOURCE=700L
SA_NOCLDWAIT is marked as XSI in the posix spec [0] and FreeBSD and NetBSD
seems to more be strict about the feature test macro [1].

so update the macro to use _XOPEN_SOURCE=700L instead, which is equivalent to
_POSIX_C_SOURCE=200809L except that it also unlocks the X/Open System
Interfaces.

[0]: https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/signal.h.html#tag_13_42
[1]: https://lists.suckless.org/dev/2302/35111.html

Tested on:
* NetBSD 9.3 (fixed).
* FreeBSD 13 (fixed).
* Void Linux musl.
* Void Linux glibc.
* OpenBSD 7.2 (stable).
* Slackware 11.

Reported-by: beastie <pufferfish@riseup.net>
2023-02-17 15:27:34 +01:00
Chris Down 712d6639ff Use sigaction(SA_NOCLDWAIT) for SIGCHLD handling
signal() semantics are pretty unclearly specified. For example, depending on OS
kernel and libc, the handler may be returned to SIG_DFL (hence the inner call
to read the signal handler). Moving to sigaction() means the behaviour is
consistently defined.

Using SA_NOCLDWAIT also allows us to avoid calling the non-reentrant function
die() in the handler.

Some addditional notes for archival purposes:

* NRK pointed out errno of waitpid could also theoretically get clobbered.
* The original patch was iterated on and modified by NRK and Hiltjo:
  * SIG_DFL was changed to SIG_IGN, this is required, atleast on older systems
    such as tested on Slackware 11.
  * signals are not blocked using sigprocmask, because in theory it would
    briefly for example also ignore a SIGTERM signal. It is OK if waitpid() is (in
    theory interrupted).

POSIX reference:
"Consequences of Process Termination":
https://pubs.opengroup.org/onlinepubs/9699919799/functions/_Exit.html#tag_16_01_03_01
2023-01-28 13:34:43 +01:00
Chris Down 89f9905714 grabkeys: Avoid missing events when a keysym maps to multiple keycodes
It's not uncommon for one keysym to map to multiple keycodes. For
example, the "play" button on my keyboard sends keycode 172, but my
bluetooth headphones send keycode 208, both of which map back to
XF86AudioPlay:

    % xmodmap -pke | grep XF86AudioPlay
    keycode 172 = XF86AudioPlay XF86AudioPause XF86AudioPlay XF86AudioPause
    keycode 208 = XF86AudioPlay NoSymbol XF86AudioPlay
    keycode 215 = XF86AudioPlay NoSymbol XF86AudioPlay

This is a problem because the current code only grabs a single one of
these keycodes, which means that events for any other keycode also
mapping to the bound keysym will not be handled by dwm. In my case, this
means that binding XF86AudioPlay does the right thing and correctly
handles my keyboard's keys, but does nothing on my headphones. I'm not
the only person affected by this, there are other reports[0].

In order to fix this, we look at the mappings between keycodes and
keysyms at grabkeys() time and pick out all matching keycodes rather
than just the first one. The keypress() side of this doesn't need any
changes because the keycode gets converted back to a canonical keysym
before any action is taken.

0: https://github.com/cdown/dwm/issues/11
2022-12-07 23:06:26 +01:00
Hiltjo Posthuma ba56fe9fea Revert "Remove dmenumon variable"
This reverts commit c2b748e793.

Revert back this change. It seems to not be an edge-case anymore since
multiple users have asked about this new behaviour now.
2022-10-28 16:37:56 +02:00
Hiltjo Posthuma 50ad171eea bump version to 6.4 2022-10-04 19:35:13 +02:00
Hiltjo Posthuma 970f376973 remove workaround for a crash with color emojis on some systems, now fixed in libXft 2.3.5
https://gitlab.freedesktop.org/xorg/lib/libxft/-/blob/libXft-2.3.5/NEWS
2022-09-17 15:32:41 +02:00
Stein c2b748e793 Remove dmenumon variable
Reasoning: Since 2011 dmenu has been capable of working out which
monitor currently has focus in a Xinerama setup, making the use
of the -m flag more or less redundant.

This is easily demonstrated by using dmenu in any other window
manager.

There used to be a nodmenu patch that provided these changes:
https://git.suckless.org/sites/commit/ed68e3629de4ef2ca2d3f8893a79fb570b4c0cbc.html

but this was removed on the basis that it was very easy to work
out and apply manually if needed.

The proposal here is to remove this dependency from dwm. The
mechanism of the dmenumon variable could be provided via a patch
if need be.

The edge case scenario that dmenu does not handle on its own, and
the effect of removing this mechanism, is that if the user trigger
focusmon via keybindings to change focus to another monitor that
has no clients, then dmenu will open on the monitor containing the
window with input focus (or the monitor with the mouse cursor if
no windows have input focus).

If this edge case is important to cover then this can be addressed
by setting input focus to selmon->barwin in the focus function if
there is no client to give focus to (rather than giving focus back
to the root window).
2022-08-28 11:39:43 +02:00
NRK 84d7322113 config.def.h: make keys and buttons const
pretty much all other variables are declared as const when they're not
modified.
2022-08-19 11:47:22 +02:00
Stein 5799dd1fca Remove blw variable in favour of calculating the value when needed
The purpose and reasoning behind the bar layout width (blw) variable
in dwm the way it is today may not be immediately obvious.

The use of the variable makes more sense when looking at commit
2ce37bc from 2009 where blw was initialised in the setup function
and it represented the maximum of all available layout symbols.

	for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) {
		w = TEXTW(layouts[i].symbol);
		blw = MAX(blw, w);
	}

As such the layout symbol back then was fixed in size and both drawbar
and buttonpress depended on this variable.

The the way the blw variable is set today in drawbar means that it
merely caches the size of the layout symbol for the last bar drawn.

While unlikely to happen in practice it is possible that the last bar
drawn is not that of the currently selected monitor, which can result
in misaligned button clicks if there is a difference in layout symbol
width between monitors.
2022-08-17 13:33:57 +02:00
Stein 44adafe006 Make floating windows spawn within the monitor's window area
This is a follow-up on this thread:
https://lists.suckless.org/hackers/2208/18462.html

The orginal code had constraints such that if a window's starting
attributes (position and size) were to place the window outside of
the edges of the monitor, then the window would be moved into view
at the closest monitor edge.

There was an exception to this where if a top bar is used then the
window should not obscure the bar if present, which meant to place
the window within the window area instead.

The proposed change here makes it the general rule that floating
windows should spawn within the window area rather than within the
monitor area. This makes it simple and consistent with no
exceptions and it makes the intention of the code clear.

This has the benefit of making the behaviour consistent regardless
of whether the user is using a top bar or a bottom bar.

Additionally this will have an effect on patches that modify the
size of the window area. For example if the insets patch is used to
reserve space on the left hand side of the monitor for a dock or a
vertical bar then new floating clients will not obscure that area.
2022-08-12 09:02:34 +02:00
Stein a859676ead Simplify client y-offset correction
The reasoning behind the original line may be lost to time as
it does not make much sense checking the position on the x-axis
to determine how to position the client on the y-axis.

In the context of multi-monitor setups the monitor y position
(m->my) may be greater than 0 (say 500), in which case the window
could be placed out of view if:
   - the window attributes have a 0 value for the y position and
   - we end up using the y position of bh (e.g. 22)

If the aim is to avoid a new floating client covering the bar then
restricting y position to be at least that of the window area
(m->wy) should cover the two cases of using a top bar and using a
bottom bar.
2022-08-10 15:31:21 +02:00
Hiltjo Posthuma e0dee91145 sync code-style patch from libsl 2022-08-08 10:43:09 +02:00