Set window title only once at startup

Putting image info in the title predates the info bar; it no longer seems
necessary.

Fixes issue #318.
This commit is contained in:
Bert Münnich 2018-10-15 15:29:39 +02:00
parent 971f5d6694
commit 0bf3265430
2 changed files with 0 additions and 12 deletions

9
main.c
View file

@ -350,18 +350,9 @@ void bar_put(win_bar_t *bar, const char *fmt, ...)
void update_info(void) void update_info(void)
{ {
unsigned int i, fn, fw; unsigned int i, fn, fw;
char title[256];
const char * mark; const char * mark;
win_bar_t *l = &win.bar.l, *r = &win.bar.r; win_bar_t *l = &win.bar.l, *r = &win.bar.r;
/* update window title */
if (mode == MODE_THUMB) {
win_set_title(&win, "sxiv");
} else {
snprintf(title, sizeof(title), "sxiv - %s", files[fileidx].name);
win_set_title(&win, title);
}
/* update bar contents */ /* update bar contents */
if (win.bar.h == 0) if (win.bar.h == 0)
return; return;

View file

@ -464,9 +464,6 @@ void win_draw_rect(win_t *win, int x, int y, int w, int h, bool fill, int lw,
void win_set_title(win_t *win, const char *title) void win_set_title(win_t *win, const char *title)
{ {
if (title == NULL)
title = "sxiv";
XStoreName(win->env.dpy, win->xwin, title); XStoreName(win->env.dpy, win->xwin, title);
XSetIconName(win->env.dpy, win->xwin, title); XSetIconName(win->env.dpy, win->xwin, title);