code-style: use constant length array (#79)
currently the code-base doesn't make use of variable length array despite being -std=c99. it was irresponsible of me to introduce VLA in here. since this function will be called quite often, i did not want to make calls to malloc and free as they have some overhead. 512 should be sufficient enough and probably is far bigger than any window title bar can display anyways.
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window.c
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window.c
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@ -493,7 +493,7 @@ void win_draw_rect(win_t *win, int x, int y, int w, int h, bool fill, int lw,
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void win_set_title(win_t *win, const char *path)
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void win_set_title(win_t *win, const char *path)
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{
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{
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const unsigned int title_max = strlen(path) + strlen(options->title_prefix) + 1;
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enum { title_max = 512 };
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char title[title_max];
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char title[title_max];
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const char *basename = strrchr(path, '/') + 1;
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const char *basename = strrchr(path, '/') + 1;
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